In games, compelling female protagonists should be the norm
(05/17/17 9:18pm)
Over the past 30 years, different demographics have been represented in video games in a variety of ways. For example, in Ubisoft's Far Cry 4 the main villain was implied to be a violent gay male character. Of course, African Americans in many games are almost exclusively designed with a hip-hop and "gangster" aesthetic. I’d argue that the misrepresentation of women is most contentious, however.